# SetEyeStyle

**Declaration**\
public void **SetEyeStyle**(**int** \_styleIndex);\\

**Parameters**

<table><thead><tr><th width="217">Parameter</th><th>Description</th></tr></thead><tbody><tr><td><strong>int</strong> _styleIndex</td><td><em>The index of the Eye Style you want to equip from within the current Character Style.</em></td></tr></tbody></table>

**Description**\
The public function to change the eye style by index (within the available styles in the Character Style).
