# SetWearableMaterialArray

**Declaration**\
public void **SetWearableMaterialArray**(**int** \_slotIndex, **ActiveMaterialArray** \_activeMaterialArray);\\

**Parameters**

<table><thead><tr><th width="217">Parameter</th><th>Description</th></tr></thead><tbody><tr><td><strong>int</strong> _slotIndex</td><td><em>The slot of the Wearable you want to change the materials for</em></td></tr><tr><td><strong>ActiveMaterialArray</strong> _activeMaterialArray</td><td><em>The array of Active Materials you'll use to replace the current material array</em></td></tr></tbody></table>

**Description**\
The public function to set the entire material array on a Wearable at the specified index
