Asset Updates
Incorporate the most recent version into your project.
Last updated
Incorporate the most recent version into your project.
Last updated
Always backup your project BEFORE importing an asset update!
When features are added or minor bugs are fixed, the code and/or models that make up the Modular Character Series may be updated. When this happens, there are several things to be aware of before incorporating the newest version into your project.
The main issue stemming from updates to rigs or meshes is to ensure any prefabs you have created are updated correctly. Most mesh changes won't impact your prefabs, but changes to bones within the armature can have significant consequences.
If you've made changes to the code, or incorporated it into your own system, pay close attention to the changes made in the associated scripts. The new scripts will overwrite the entirety of the old one when they are imported.
Before importing an updated package, you may want to create for your prefabs. This will allow you to quickly and easily regenerate the prefabs that exist in your project.
If you have a significant number of prefabs, and the system is working properly for your purposes, you may not want to update the asset.
The exists to provide you with the most accurate information for your use. You'll find the corresponding script and function which were changed, so you can decide whether or not you want to overwrite your code.