SetBlendshapeOnAllMeshes
ModularCharacterManager.SetBlendshapeOnAllMeshes
Declaration public void SetBlendshapeOnAllMeshes(string _shapeName, float _shapeValue);
Parameters
Parameter
Description
string _shapeName
The name of the blendshape to update.
float _shapeValue
The value to set the blendshape to.
Description The public function to set a blendshape on all currently equipped meshes containing that blendshape to a given value.
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