SetBlendshapeOnAllMeshes

ModularCharacterManager.SetBlendshapeOnAllMeshes

Declaration public void SetBlendshapeOnAllMeshes(string _shapeName, float _shapeValue);

Parameters

ParameterDescription

string _shapeName

The name of the blendshape to update.

float _shapeValue

The value to set the blendshape to.

Description The public function to set a blendshape on all currently equipped meshes containing that blendshape to a given value.

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