SetBlendshapeOnAllMeshes
ModularCharacterManager.SetBlendshapeOnAllMeshes
Declaration public void SetBlendshapeOnAllMeshes(string _shapeName, float _shapeValue);
Parameters
Parameter | Description |
---|---|
string _shapeName | The name of the blendshape to update. |
float _shapeValue | The value to set the blendshape to. |
Description The public function to set a blendshape on all currently equipped meshes containing that blendshape to a given value.
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