> For the complete documentation index, see [llms.txt](https://stellar-game-assets.gitbook.io/modular-character-system/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://stellar-game-assets.gitbook.io/modular-character-system/reference/scripting-guide/hidden-wearable-manager-functions/addwearableslottohiddenlist.md).

# AddWearableSlotToHiddenList

HiddenWearableManager.AddWearableSlotToHiddenList

**Declaration**\
public void **AddWearableSlotToHiddenList**(**WearableSlot** \_wearableSlot);<br>

**Parameters**

<table><thead><tr><th width="217">Parameter</th><th>Description</th></tr></thead><tbody><tr><td><strong>WearableSlot</strong> _wearableSlot</td><td><em>The Wearable Slot you want to copy the data from to the Hidden Wearable Manager.</em></td></tr></tbody></table>

**Description**\
The public function to add a Wearable to the hidden manager list. The following code demonstrates how to do so. In this example, we are adding the current chest Wearable to the Hidden Wearable Manager:

```csharp
ModularCharacterManager myCharacter;

WearableSlot chestSlot = myCharacter.currentSet.wearableSlots[WearableIndices.chestIndex];
myCharacter.hiddenWearableManager.AddWearableSlotToHiddenList(chestSlot);

```
