Skin Style
Manages body and face Materials.
Last updated
Manages body and face Materials.
Last updated
A Skin Style defines a coordinating set of body and face materials. They are referenced in pairs to eliminate issues with mismatching.
To create a Skin Style manually, right-click in a folder and navigate to Create > Modular Character System > Style > Skin. The resulting asset should be added to the Available Skin Styles array in the Character Style asset it pertains to.
Style Type
The type of Style Object this is (set by default when you create it)
Style Name
The name of this Skin Style
Body Mats
An array of materials for the character's body
Face Mats
An array of materials for the character's face
Style Swatch
An optional swatch for UI to display a colour for this style