# Skin Style

A Skin Style defines a coordinating set of body and face materials. They are referenced in pairs to eliminate issues with mismatching.

<figure><img src="https://3525768666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEx2pb8z4lOgtNcJKpbeT%2Fuploads%2FIW101rB5aEBfItaJWC8j%2Fskinstyle.png?alt=media&#x26;token=7f4cd7e7-e415-466d-b454-686f7457e81d" alt="" width="563"><figcaption></figcaption></figure>

| **Style Name**   | The name of this Skin Style                    |
| ---------------- | ---------------------------------------------- |
| **Color Swatch** | A color that can be used  for UI applications  |
| **Style Icons**  | Sprites that can be used for UI applications   |
| **Face Mats**    | An array of materials for the character's face |
| **Body Mats**    | An array of materials for the character's body |

To create a Skin Style manually, right-click in a folder and navigate to **Create > Modular Character System > Style > Skin**. The resulting asset should be added to the Available Skin Styles array in the [Character Style](https://stellar-game-assets.gitbook.io/modular-character-system/system-overview/character-style) asset it pertains to.
