Skin Style

Manages body and face Materials.

A Skin Style defines a coordinating set of body and face materials. They are referenced in pairs to eliminate issues with mismatching.

Style Name

The name of this Skin Style

Color Swatch

A color that can be used for UI applications

Style Icons

Sprites that can be used for UI applications

Face Mats

An array of materials for the character's face

Body Mats

An array of materials for the character's body

To create a Skin Style manually, right-click in a folder and navigate to Create > Modular Character System > Style > Skin. The resulting asset should be added to the Available Skin Styles array in the Character Style asset it pertains to.

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