# Setup

## <mark style="color:blue;">Prepare Your Character Packs</mark>

{% hint style="warning" %}
Import Base packs **before** you import any AddOn packs.
{% endhint %}

1. **Download and import your Base Character(s)**

   \
   **If you purchased from the Unity Asset Store**: Navigate to the Package Manager  (in Unity’s top menu: **Window** > **Package Manager**). Select "My Assets" from the Packages drop-down menu and then use the search bar to quickly find your packages. You will need to Download the package first, and then import it into the project.

   \
   If you purchased from the Stellar Game Assets website: Import the package(s) into Unity via **Assets** > **Import Package > Custom Package.**<br>
2. **Update Character Styles**<br>

   Add-On Packages come with a Wearable Database asset, which is located in **Assets > Stellar Game Assets > MCS > Content > Characters > AddOns > (AddOnName) > Database**. Select the corresponding Character Style asset, which will be located in **Assets > Stellar Game Assets > MCS > Content > Characters > Character Styles > (Base Character).** Drag the Wearable Database for the Add-On pack into the Wearable Database array for the Character Style.\
   \ <img src="https://3525768666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEx2pb8z4lOgtNcJKpbeT%2Fuploads%2FY0ZzabWo29GdsXZBHAzS%2FCharacterStyle_WearableDatabase.png?alt=media&#x26;token=d4b3108c-42d1-463c-b34c-a78af0a80205" alt="" data-size="original"><br>
3. **Update Cosmetic Options**

   \
   If an AddOn pack includes cosmetic options, such as skin or eye styles, add them to the Character Style for the Base Pack as well.\
   \
   ![](https://3525768666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEx2pb8z4lOgtNcJKpbeT%2Fuploads%2Fxp5WhLeBwgX9NXblA8RJ%2FCharacterStyle_WearableDatabase2.png?alt=media\&token=f91f9c68-85c9-444e-b64c-5934725b0e80)


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