SetSlotStatusFromManagerType
HiddenWearableManager.SetSlotStatusFromManagerType
Declaration public void SetSlotStatusFromManagerType(ManagerType _managerType);
Parameters
ManagerType _managerType
The type of Manager your character uses: Destructive, Non-Destructive or Selective
Description The public function to set the slot bools according to the specified manager type. Selective slots are set with the slotBool array parameter. If the manager is Destructive, all slotBool values will be set to false. If the manager is Non-Destructive, all slotBool values will be set to true.
For Selective Managers, set a slot to true to make it Non-Destructive, by using the following code. In this example, we are setting the slot index to be for the chest slot and setting it to true:
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